Contents#
Purpose#
This log is for pre-Early Access playtests (demo or limited builds). It keeps Observed notes honest so editors do not promote trailer marketing into Confirmed store facts. Pair it with Steam store facts before EA and the EA Day-1 Diff evidence sheet.
When to use Observed#
| Grade | Use before EA |
|---|---|
| Confirmed | Only Steam App 2295170 store text or Cygnus Cross studio posts |
| Observed | Self-tested on a recorded demo/build with clip or screenshot id |
| Unverified | Trailer, screenshot montage, or second-hand claim not retested |
| Unknown | No evidence yet — leave blank |
Do not invent redeem codes, inheritance numbers, or unreleased Steam build IDs.
Observation row template#
Copy one row per session. Prefer short, player-facing notes.
| Field | Rule |
|---|---|
| UTC date | Session day |
| Build marker | Demo label, in-game version string, or "unknown build — note why" |
| Action | What you tried (one sentence) |
| Result | What happened (one sentence) |
| Evidence id | Clip filename, screenshot hash, or VOD timestamp |
| Grade | Observed (default) / Unverified if not self-tested |
| Carry to Day-1? | Yes only if you will re-check on EA build |
What stays Unverified or Unknown#
Until official channels or a Day-1 retest say otherwise:
- Active gift / redeem codes → Unknown
- Exact unreleased Steam build IDs → Unknown
- Inheritance or villager numeric tables → stubs only (Unknown numbers)
- Trailer-only combat or economy claims → Unverified
Community paste lists stay Unverified until you retest and log an Observation row.
Related pages#
Rights#
Steam and Cygnus Cross materials remain with their owners. This page records logging rules for editorial Observations, not a mirror of marketing assets.